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Texture mapping
Enable texture mapping by checking the Texture Map box.
* You can load a new texture by clicking on the texture graphic. A load picture dialogue will open where you can select other textures.
You can add your own textures, with two limitations.
1. The size in pixels of the .BMP or .JPG must be a binary multiple i.e. 32x32 , 64x64, 128x128 etc.
2. They must be stored in the Textures directory of the LatheSim installation.
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